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	<title>Comments on: Productivity</title>
	<atom:link href="http://steve.vinoski.net/blog/2007/11/24/productivity/feed/" rel="self" type="application/rss+xml" />
	<link>http://steve.vinoski.net/blog/2007/11/24/productivity/</link>
	<description>Ask forgiveness, not permission.</description>
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		<title>By: steve</title>
		<link>http://steve.vinoski.net/blog/2007/11/24/productivity/comment-page-1/#comment-375</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Mon, 10 Dec 2007 15:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://steve.vinoski.net/blog/2007/11/24/productivity/#comment-375</guid>
		<description>Bill: &lt;em&gt;negated?&lt;/em&gt; I hardly think so. Refactoring is only one of several areas related to productivity.</description>
		<content:encoded><![CDATA[<p>Bill: <em>negated?</em> I hardly think so. Refactoring is only one of several areas related to productivity.</p>
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		<title>By: Bill Burke</title>
		<link>http://steve.vinoski.net/blog/2007/11/24/productivity/comment-page-1/#comment-374</link>
		<dc:creator>Bill Burke</dc:creator>
		<pubDate>Mon, 10 Dec 2007 15:28:46 +0000</pubDate>
		<guid isPermaLink="false">http://steve.vinoski.net/blog/2007/11/24/productivity/#comment-374</guid>
		<description>Steve, I think you should reread my comment.  I didn&#039;t say that a Ruby IDE couldn&#039;t do refactoring, just that such refactorings wouldn&#039;t be &lt;b&gt;reliable&lt;/b&gt; and that the IDE would be guessing when it tried to refactor.

With an IDE with &lt;i&gt;reliable&lt;/i&gt; refactoring, I&#039;m more than an order of magnitude more productive anyways, so any increase in initial productivity I might get with Ruby et al. is negated.</description>
		<content:encoded><![CDATA[<p>Steve, I think you should reread my comment.  I didn&#8217;t say that a Ruby IDE couldn&#8217;t do refactoring, just that such refactorings wouldn&#8217;t be <b>reliable</b> and that the IDE would be guessing when it tried to refactor.</p>
<p>With an IDE with <i>reliable</i> refactoring, I&#8217;m more than an order of magnitude more productive anyways, so any increase in initial productivity I might get with Ruby et al. is negated.</p>
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		<title>By: steve</title>
		<link>http://steve.vinoski.net/blog/2007/11/24/productivity/comment-page-1/#comment-346</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Mon, 03 Dec 2007 04:16:55 +0000</pubDate>
		<guid isPermaLink="false">http://steve.vinoski.net/blog/2007/11/24/productivity/#comment-346</guid>
		<description>Bill: funny, I don&#039;t seem to have any problem whatsoever with productivity or meeting schedules. In fact, I&#039;m usually ahead of schedule, and typically deliver a few extra niceties in every iteration. What do I need with a crutch/IDE? The main differences between an IDE and the tools I use (which BTW are not grep and sed) is that the IDE takes up way more memory, is slower, and is far less extensible.

Don&#039;t underestimate the power of brevity. When you can choose the right language, you can often write a more functional application in an order of magnitude fewer lines, and the need for an IDE is significantly reduced.

If you think the languages you mention have &quot;zero type safety,&quot; then you have some studying and learning to do. And if you think IDEs can&#039;t handle such languages, &lt;a href=&quot;http://ruby.netbeans.org/&quot; rel=&quot;nofollow&quot;&gt;think again&lt;/a&gt;. I would expect a self-proclaimed IDE expert like you to know better.

And finally, the last time I checked, Bill, your single hammer for all nails, Java, is from the 20th century...</description>
		<content:encoded><![CDATA[<p>Bill: funny, I don&#8217;t seem to have any problem whatsoever with productivity or meeting schedules. In fact, I&#8217;m usually ahead of schedule, and typically deliver a few extra niceties in every iteration. What do I need with a crutch/IDE? The main differences between an IDE and the tools I use (which BTW are not grep and sed) is that the IDE takes up way more memory, is slower, and is far less extensible.</p>
<p>Don&#8217;t underestimate the power of brevity. When you can choose the right language, you can often write a more functional application in an order of magnitude fewer lines, and the need for an IDE is significantly reduced.</p>
<p>If you think the languages you mention have &#8220;zero type safety,&#8221; then you have some studying and learning to do. And if you think IDEs can&#8217;t handle such languages, <a href="http://ruby.netbeans.org/" rel="nofollow">think again</a>. I would expect a self-proclaimed IDE expert like you to know better.</p>
<p>And finally, the last time I checked, Bill, your single hammer for all nails, Java, is from the 20th century&#8230;</p>
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		<title>By: Bill Burke</title>
		<link>http://steve.vinoski.net/blog/2007/11/24/productivity/comment-page-1/#comment-345</link>
		<dc:creator>Bill Burke</dc:creator>
		<pubDate>Mon, 03 Dec 2007 03:31:21 +0000</pubDate>
		<guid isPermaLink="false">http://steve.vinoski.net/blog/2007/11/24/productivity/#comment-345</guid>
		<description>Isaac, I agree with you 100%.  The problem with Steve is that he&#039;s still stuck in the 20th century coding with vi, emacs, and refactoring with grep and sed.  Now that he&#039;s coding in Erlang and Ruby, he&#039;ll never know the productivity we have in IDE land.  Seriously, I don&#039;t understand how somebody could make any of these dynamic language arguments without the experience of using one of these IDEs in a medium to large project.

The thing is, these languages with zero type safety make it nearly impossible for an IDE to reliably refactor simple things like moving a method to a different class, renaming a method, class, or property, changing a method signature.  Sure, they could make incomplete guesses, but then in that case, I&#039;m better off using grep/sed and living in the 20th century.</description>
		<content:encoded><![CDATA[<p>Isaac, I agree with you 100%.  The problem with Steve is that he&#8217;s still stuck in the 20th century coding with vi, emacs, and refactoring with grep and sed.  Now that he&#8217;s coding in Erlang and Ruby, he&#8217;ll never know the productivity we have in IDE land.  Seriously, I don&#8217;t understand how somebody could make any of these dynamic language arguments without the experience of using one of these IDEs in a medium to large project.</p>
<p>The thing is, these languages with zero type safety make it nearly impossible for an IDE to reliably refactor simple things like moving a method to a different class, renaming a method, class, or property, changing a method signature.  Sure, they could make incomplete guesses, but then in that case, I&#8217;m better off using grep/sed and living in the 20th century.</p>
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		<title>By: Isaac Gouy</title>
		<link>http://steve.vinoski.net/blog/2007/11/24/productivity/comment-page-1/#comment-334</link>
		<dc:creator>Isaac Gouy</dc:creator>
		<pubDate>Mon, 26 Nov 2007 21:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://steve.vinoski.net/blog/2007/11/24/productivity/#comment-334</guid>
		<description>steve vinoski wrote November 25th, 2007 at 11:40 pm
&gt; why don’t you do the work to prove that it’s wrong?

I didn&#039;t write a blog article that assumes it&#039;s true.

I can suggest why we shouldn&#039;t just assume it&#039;s still true after 30 years of technology change.

Just 10 years ago, for programmers using a statically checked language, simply changing the name of a type could be a major effort that could introduce bugs - that is no longer true.

Just 10 years ago, it was understood that encapsulating fields avoided the rework and bugs that would follow renaming - the cost and risk from field renaming has disappeared. 

How much boiler-plate code does your IDE generate? Wouldn&#039;t that change any bugs per line relationship?


The whole point about the bugs per line of code constant is that it&#039;s a dated empirical observation and not an immutable law of nature.</description>
		<content:encoded><![CDATA[<p>steve vinoski wrote November 25th, 2007 at 11:40 pm<br />
&gt; why don’t you do the work to prove that it’s wrong?</p>
<p>I didn&#8217;t write a blog article that assumes it&#8217;s true.</p>
<p>I can suggest why we shouldn&#8217;t just assume it&#8217;s still true after 30 years of technology change.</p>
<p>Just 10 years ago, for programmers using a statically checked language, simply changing the name of a type could be a major effort that could introduce bugs &#8211; that is no longer true.</p>
<p>Just 10 years ago, it was understood that encapsulating fields avoided the rework and bugs that would follow renaming &#8211; the cost and risk from field renaming has disappeared. </p>
<p>How much boiler-plate code does your IDE generate? Wouldn&#8217;t that change any bugs per line relationship?</p>
<p>The whole point about the bugs per line of code constant is that it&#8217;s a dated empirical observation and not an immutable law of nature.</p>
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